Analysis: Tencent-Backed Black Myth: Wukong Gives China’s Gaming Industry a Shot in the Arm
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The global debut of Tencent Holdings Ltd.-backed Black Myth: Wukong has generated a level of public excitement not seen in the video game industry for years.
The action-adventure role-playing title, available on PC and PlayStation 5 (PS5), is based on the Chinese mythological figure Monkey King and the classic Chinese novel “Journey to the West.”
It garnered more than 2.1 million concurrent players on Steam upon its release on Tuesday, surpassing the popularity of other top single-player titles like Cyberpunk 2077 and Elden Ring, according to data tracker SteamDB. Sales of the PS5 on Sony Group Corp.’s PlayStation official store on Chinese e-commerce platform Tmall more than doubled in the week leading up to Wukong’s release from the same period a year earlier.
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- **Black Myth: Wukong** has generated significant excitement, amassing over 2.1 million concurrent players on Steam at launch, surpassing popular titles like Cyberpunk 2077 and Elden Ring.
- The game's development by Hangzhou-based Game Science included extensive research and support from the Hangzhou government, with many scenes based on Chinese historical relics.
- Despite its initial success and high ratings, the long-term commercial viability remains uncertain due to limited monetization opportunities for console games.
The launch of "Black Myth: Wukong", a Tencent-backed video game, caused significant excitement within the gaming industry [para. 1]. The action-adventure role-playing game, available on PC and PlayStation 5 (PS5), is inspired by the Chinese mythical figure Monkey King and the classic novel "Journey to the West" [para. 2]. Upon its release on Tuesday, the game attracted over 2.1 million concurrent players on Steam, surpassing other high-profile single-player games like "Cyberpunk 2077" and "Elden Ring" [para. 3]. Remarkably, in the week before the game's release, PS5 sales on Sony's Tmall store more than doubled compared to the same period the previous year [para. 3].
The significant resources and effort invested in "Wukong" have played a crucial role in its popularity. The Hangzhou-based developer, Game Science Interactive Technology Co. Ltd., created various game scenes based on Chinese historical relics [para. 4]. Field research in Shanxi province, where data was collected from ancient temples, informed the game's 3D modeling [para. 5]. The Hangzhou government also supported the game by listing it among 40 quality animation and gaming projects eligible for a special support fund in 2022 [para. 6].
According to Ryan You, a partner at Galaxy Interactive, "Black Myth: Wukong" has appealed to gamers eager for innovative experiences provided by independently developed games [para. 7]. As of Wednesday, the game had the highest number of concurrent players globally, according to SteamDB, and was the leading trending topic on the Chinese social media platform Weibo [para. 8]. This success may inspire other Chinese studios to develop AAA titles for PC and consoles, a shift from their traditional focus on mobile games [para. 9].
"Wukong" is available for purchase on multiple platforms, including Steam, Epic Games Store, WeGame, and the PlayStation Store [para. 10]. Its early success has also attracted attention from various Chinese brands. For instance, Luckin Coffee launched a promotion featuring game-themed merchandise [para. 11]. The game has received rave reviews from major review sites like IGN China, which awarded it a perfect score of 10 out of 10 [para. 12]. Player feedback has been largely positive, with a 96% "overwhelmingly positive" rating on Steam from over 174,000 reviews, and a 4.7/5 rating on the U.S. PlayStation Store from 21,000 reviews [para. 13].
However, there are concerns about the game's long-term commercial viability. Console games often face challenges in increasing average revenue per user due to limited monetization channels [para. 15]. A representative from NetEase Inc. noted that even a AAA game generating $1 billion in its first year might yield limited profits after deducting publication, distribution, and research and development costs, especially given the current economic slowdown [para. 16].
The founding members of Game Science, established in 2014, previously worked at Tencent, including the CEO Feng Ji and co-founder Yang Qi [para. 17]. Tencent has invested in Game Science and is responsible for publishing "Wukong" on its WeGame platform [para. 18]. While Tencent's stock remained largely unchanged, stocks of smaller firms linked to the game, like Huayi Brothers Media Corp. and Citic Press Corp., surged by the 20% limit following local media reports [para. 20][para. 21].
In summary, "Black Myth: Wukong" is making waves in the video game industry with its blend of Chinese mythology, impressive graphics, and innovative gameplay. Its success may signal a burgeoning era for Chinese-developed AAA titles on global platforms [para. 1][para. 2][para. 3][para. 7][para. 8].
- Tencent Holdings Ltd.
- Tencent Holdings Ltd. backed the video game "Black Myth: Wukong" and invested in its developer, Game Science Interactive Technology Co. Ltd. Tencent also handles the game's publication on its WeGame platform. Almost all of Game Science's founding members, including CEO Feng Ji and co-founder Yang Qi, previously worked at Tencent. Despite the game's success, Tencent stock remained largely unchanged in Hong Kong.
- Sony Group Corp.
- According to the article, sales of Sony Group Corp.’s PlayStation 5 (PS5) on the Chinese e-commerce platform Tmall more than doubled in the week leading up to the release of Black Myth: Wukong, compared to the same period a year earlier. This indicates a spike in demand possibly driven by anticipation for the new game.
- Game Science Interactive Technology Co. Ltd.
- Game Science Interactive Technology Co. Ltd., based in Hangzhou, developed the highly anticipated game "Black Myth: Wukong." Founded in 2014, the company’s founding members previously worked at Tencent, including CEO Feng Ji and co-founder Yang Qi. The development of "Wukong" involved field research in Shanxi province, supported by a special fund from the Hangzhou government.
- Zhejiang Publishing & Media Co. Ltd.
- Zhejiang Publishing & Media Co. Ltd. (601921.SH) is the publisher of Black Myth: Wukong. The company reported that Game Science's development team conducted field research in Shanxi province for the game's 3D modeling. Zhejiang Publishing & Media has played a key role in supporting the game's production and distribution.
- Mihoyo Co. Ltd.
- Mihoyo Co. Ltd. is a Chinese game development studio known for creating popular mobile games, including the successful title Genshin Impact. The company has seen notable success in the mobile gaming arena, contrasting with the predominantly PC and console-focused game mentioned in the article, Black Myth: Wukong.
- Luckin Coffee
- Luckin Coffee has started offering drinks with special handbags, posters, and gift cards that feature elements from the Tencent-backed video game Black Myth: Wukong, leveraging the game's early success in their marketing campaigns.
- NetEase Inc.
- NetEase Inc. is a Chinese gaming giant mentioned in the article. A person from NetEase stated that the financial viability of blockbuster AAA console games like "Black Myth: Wukong" is uncertain due to limited monetization channels and high costs for publication, distribution, and research. This uncertainty is compounded by the current economic slowdown.
- Huayi Brother Media Corp.
- Huayi Brother Media Corp.’s stock surged by the 20% limit in Shenzhen, driven primarily by its small indirect holding in Game Science, the developer of "Black Myth: Wukong."
- Citic Press Corp.
- Citic Press Corp. saw its stock rise by the 20% limit following media reports that it is in talks to release products tied to the game *Black Myth: Wukong*, including an art book.
- 2022:
- Black Myth: Wukong was placed on a list of 40 quality animation and gaming projects eligible for a special support fund by the Hangzhou government.
- Monday, August 19, 2024:
- IGN China gave Wukong a 10 out of 10 rating.
- In the week leading up to Tuesday, August 20, 2024:
- Sales of the PS5 on Sony Group Corp.’s official store on Chinese e-commerce platform Tmall more than doubled.
- Tuesday, August 20, 2024:
- Black Myth: Wukong was released, garnering more than 2.1 million concurrent players on Steam.
- Wednesday, August 21, 2024:
- Black Myth: Wukong had the greatest number of concurrent players within the last 24 hours and became the No. 1 trending topic on Weibo.
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